Create generative art piece utilizing the swarm behavior of a flocking system as part of the aesthetic.
Goals
Have the boids "paint" an image by leaving behind a colored trail or some other type of trail technique, such as a polygon trail or bezier curve.
Develop some way to control the boids in an interesting way, such as based off an image map, or just through user interaction.
Technical
Will be coded in Processing, and built on top of the flocking system I've already created. Or I may migrate my code to webGL so it is easier to be presented anywhere.
Presentation
My project would be either projected in real time, or shown on the big HVS screen.
Inspiration:
Golan Levin
Floccugraphs
Robert Hodgin
Magnetic Structures
Daniel Shiffman
Swarm
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